Destiny HERO Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Destiny HERO - Plasma
UR Rarity
Destiny HERO - Plasma
UR Rarity
Destiny HERO - Plasma
DARK 8
Destiny HERO - Plasma
  • ATK:

  • 1900

  • DEF:

  • 600


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. Negate the effects of face-up monsters while your opponent controls them. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). Gains ATK equal to half the original ATK of the monster equipped to it by this effect.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Elemental HERO Neos
UR Rarity
Elemental HERO Neos
UR Rarity
Elemental HERO Neos
LIGHT 7
Elemental HERO Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    R Rarity
    Fusion Destiny
    R Rarity
    Fusion Destiny
    R Rarity
    Fusion Destiny
    Spell Normal
    Fusion Destiny

      Fusion Summon 1 Fusion Monster from your Extra Deck that lists a "Destiny HERO" monster as material, using monsters from your hand or Deck as Fusion Material, but destroy it during the End Phase of the next turn, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except DARK "HERO" monsters. You can only activate 1 "Fusion Destiny" per turn.

      UR Rarity
      Reinforcement of the Army
      UR Rarity
      Reinforcement of the Army
      UR Rarity
      Reinforcement of the Army
      Spell Normal
      Reinforcement of the Army

        Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

        Extra Deck

        UR Rarity
        Destiny HERO - Destroyer Phoenix Enforcer
        UR Rarity
        Destiny HERO - Destroyer Phoenix Enforcer
        UR Rarity
        Destiny HERO - Destroyer Phoenix Enforcer
        DARK 8
        Destiny HERO - Destroyer Phoenix Enforcer
        • ATK:

        • 2500

        • DEF:

        • 2100


        1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.

        Need 39 UR

         Rarity
        Argostars - Glorious Adra3 card
        UR Rarity
        Destiny HERO - Plasma1 card
        UR Rarity
        Maxx "C"2 card
        UR Rarity
        Rainbow Dragon2 card
        UR Rarity
        Destiny HERO - Destroyer Phoenix Enforcer1 card
        UR Rarity
        Isolde, Two Tales of the Noble Knights1 card
        UR Rarity
        S:P Little Knight1 card
        UR Rarity
        Underworld Goddess of the Closed World1 card
        UR Rarity
        Elemental HERO Neos2 card
        UR Rarity
        Ash Blossom & Joyous Spring3 card
        UR Rarity
        Number 39: Utopia1 card
        UR Rarity
        Number S39: Utopia the Lightning1 card
        UR Rarity
        Called by the Grave2 card
        UR Rarity
        Foolish Burial1 card
        UR Rarity
        Harpie's Feather Duster1 card
        UR Rarity
        Lightning Storm2 card
        UR Rarity
        Monster Reborn1 card
        UR Rarity
        Neos Fusion3 card
        UR Rarity
        Reinforcement of the Army1 card
         Rarity
        Argostars - Lightning Tydeu3 card
         Rarity
        Argostars - Slayer Eteo3 card
         Rarity
        Argostars - Swift Capane3 card

        Main: 40 Extra: 15

         Rarity
        3 cardArgostars - Glorious Adra
         Rarity
        3 cardArgostars - Glorious Adra
        Argostars - Glorious Adra
        EARTH 4
        Argostars - Glorious Adra
        • ATK:

        • 1800

        • DEF:

        • 1800


        During your opponent's turn, if you control a Continuous Trap Card (Quick Effect): You can banish this card from your hand; make the ATK of 1 monster on the field 0 until the end of this turn. If this card is Normal Summoned: This turn, your opponent cannot activate cards or effects in response to the activation of your Continuous Trap Cards or their effects. You can banish this card you control; place up to 2 "Argostars" Continuous Traps with different names from your hand and/or Deck face-up in your Spell & Trap Zone. You can only use this effect of "Argostars - Glorious Adra" once per turn.


        R Rarity
        1 cardBacon Saver
        R Rarity
        1 cardBacon Saver
        Bacon Saver
        DARK 2
        Bacon Saver
        • ATK:

        • 700

        • DEF:

        • 600


        During either player's Battle Step, while an attack is occurring: You can banish this card from your Graveyard; negate the attack. You can only use the effect of "Bacon Saver" once per Duel.


        UR Rarity
        1 cardDestiny HERO - Plasma
        UR Rarity
        1 cardDestiny HERO - Plasma
        Destiny HERO - Plasma
        DARK 8
        Destiny HERO - Plasma
        • ATK:

        • 1900

        • DEF:

        • 600


        Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. Negate the effects of face-up monsters while your opponent controls them. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). Gains ATK equal to half the original ATK of the monster equipped to it by this effect.


        SR Rarity
        3 cardElemental HERO Spirit of Neos
        SR Rarity
        3 cardElemental HERO Spirit of Neos
        Elemental HERO Spirit of Neos
        LIGHT 7
        Elemental HERO Spirit of Neos
        • ATK:

        • 2500

        • DEF:

        • 2000


        When an opponent's monster declares an attack: You can Special Summon this card from your hand in Defense Position, and if you do, it cannot be destroyed by battle. If this card is Special Summoned: You can add from your Deck to your hand 1 "Polymerization" or 1 Spell/Trap that mentions an "Elemental HERO" monster's card name. During your Main Phase: You can shuffle this card into the Deck, and if you do, Special Summon 1 "Elemental HERO" Normal Monster from your Deck. You can only use each effect of "Elemental HERO Spirit of Neos" once per turn.


        N Rarity
        1 cardKaiki the Unity Star
        N Rarity
        1 cardKaiki the Unity Star
        Kaiki the Unity Star
        LIGHT 5
        Kaiki the Unity Star
        • ATK:

        • 1000

        • DEF:

        • 2100


        If this card is Special Summoned (except during the Damage Step): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. During your opponent's turn, if this card is in your GY and you control a Level 5 or higher Warrior monster whose current ATK is different from its original ATK (Quick Effect): You can Special Summon this card. You can only use each effect of "Kaiki the Unity Star" once per turn.


        UR Rarity
        2 cardMaxx "C"
        UR Rarity
        2 cardMaxx "C"
        Maxx "C"
        EARTH 2
        Maxx "C"
        • ATK:

        • 500

        • DEF:

        • 200


        During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


        UR Rarity
        2 cardRainbow Dragon
        UR Rarity
        2 cardRainbow Dragon
        Rainbow Dragon
        LIGHT 10
        Rainbow Dragon
        • ATK:

        • 4000

        • DEF:

        • 0


        (This card is always treated as an "Ultimate Crystal" card.) Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 7 "Crystal Beast" cards with different names on your field and/or GY. This card cannot activate the following effects the turn it is Special Summoned. (Quick Effect): You can send all face-up "Crystal Beast" monsters you control to the GY; this card gains 1000 ATK for each monster sent to the GY. You can banish all "Crystal Beast" monsters from your GY; shuffle all cards on the field into the Deck.


        UR Rarity
        2 cardElemental HERO Neos
        UR Rarity
        2 cardElemental HERO Neos
        Elemental HERO Neos
        LIGHT 7
        Elemental HERO Neos
        • ATK:

        • 2500

        • DEF:

        • 2000


        ''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''


        UR Rarity
        3 cardAsh Blossom & Joyous Spring
        UR Rarity
        3 cardAsh Blossom & Joyous Spring
        Ash Blossom & Joyous Spring
        FIRE 3
        Ash Blossom & Joyous Spring
        • ATK:

        • 0

        • DEF:

        • 1800


        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


        UR Rarity
        2 cardCalled by the Grave
        UR Rarity
        2 cardCalled by the Grave
        Called by the Grave
        Spell Quick
        Called by the Grave

          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




          Tag(s):

          N Rarity
          1 cardDouble or Nothing!
          N Rarity
          1 cardDouble or Nothing!
          Double or Nothing!
          Spell Quick
          Double or Nothing!

            When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.


            UR Rarity
            1 cardFoolish Burial
            UR Rarity
            1 cardFoolish Burial
            Foolish Burial
            Spell Normal
            Foolish Burial

              Send 1 monster from your Deck to the GY.




              Tag(s):

              R Rarity
              1 cardFusion Destiny
              R Rarity
              1 cardFusion Destiny
              Fusion Destiny
              Spell Normal
              Fusion Destiny

                Fusion Summon 1 Fusion Monster from your Extra Deck that lists a "Destiny HERO" monster as material, using monsters from your hand or Deck as Fusion Material, but destroy it during the End Phase of the next turn, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except DARK "HERO" monsters. You can only activate 1 "Fusion Destiny" per turn.


                UR Rarity
                1 cardHarpie's Feather Duster
                UR Rarity
                1 cardHarpie's Feather Duster
                Harpie's Feather Duster
                Spell Normal
                Harpie's Feather Duster

                  Destroy all Spell and Trap Cards your opponent controls.




                  Tag(s):

                  UR Rarity
                  2 cardLightning Storm
                  UR Rarity
                  2 cardLightning Storm
                  Lightning Storm
                  Spell Normal
                  Lightning Storm

                    If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                    Tag(s):

                    UR Rarity
                    1 cardMonster Reborn
                    UR Rarity
                    1 cardMonster Reborn
                    Monster Reborn
                    Spell Normal
                    Monster Reborn

                      Target 1 monster in either GY; Special Summon it.




                      Tag(s):

                      UR Rarity
                      3 cardNeos Fusion
                      UR Rarity
                      3 cardNeos Fusion
                      Neos Fusion
                      Spell Normal
                      Neos Fusion

                        Special Summon 1 Fusion Monster from your Extra Deck that lists exactly 2 monsters as material, including "Elemental HERO Neos", by sending those monsters from your hand, Deck, or field, ignoring its Summoning conditions. For the rest of this turn after this card resolves, you cannot Special Summon monsters. If a Fusion Monster(s) you control that lists "Elemental HERO Neos" as material would be destroyed by battle or card effect, or shuffled into the Extra Deck by its own effect, you can banish this card from your GY instead.


                        UR Rarity
                        1 cardReinforcement of the Army
                        UR Rarity
                        1 cardReinforcement of the Army
                        Reinforcement of the Army
                        Spell Normal
                        Reinforcement of the Army

                          Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                           Rarity
                          3 cardArgostars - Lightning Tydeu
                           Rarity
                          3 cardArgostars - Lightning Tydeu
                          Argostars - Lightning Tydeu
                          Trap Continuous
                          Argostars - Lightning Tydeu

                            While this card is face-up in the Spell & Trap Zone, Warrior monsters you control gain 500 ATK/DEF. Once per turn: You can discard 1 card; Special Summon this card as an Effect Monster (Warrior/LIGHT/Level 4/ATK 2000/DEF 2000) with the following effect (this card is also still a Trap), then you can add 1 "Argostars" card from your Deck to your hand, except "Argostars - Lightning Tydeu". ● Once per turn (Quick Effect): You can place this card face-up in your Spell & Trap Zone.


                             Rarity
                            3 cardArgostars - Slayer Eteo
                             Rarity
                            3 cardArgostars - Slayer Eteo
                            Argostars - Slayer Eteo
                            Trap Continuous
                            Argostars - Slayer Eteo

                              While this card is face-up in the Spell & Trap Zone, Warrior monsters you control cannot be destroyed by card effects. Once per turn, when your opponent activates a card or effect: You can Special Summon this card as an Effect Monster (Warrior/LIGHT/Level 4/ATK 800/DEF 800) with the following effect (this card is also still a Trap), then if you have a banished "Argostars" monster, you can return 1 card on the field to the hand. ● Once per turn (Quick Effect): You can place this card face-up in your Spell & Trap Zone.


                               Rarity
                              3 cardArgostars - Swift Capane
                               Rarity
                              3 cardArgostars - Swift Capane
                              Argostars - Swift Capane
                              Trap Continuous
                              Argostars - Swift Capane

                                While this card is face-up in the Spell & Trap Zone, Warrior monsters you control cannot be destroyed by battle. Once per turn, if a Continuous Trap is in a Monster Zone: You can Special Summon this card as an Effect Monster (Warrior/LIGHT/Level 4/ATK 1800/DEF 1800) with the following effect (this card is also still a Trap), then if you have a banished "Argostars" monster, you gain 500 LP. ● Once per turn (Quick Effect): You can place this card face-up in your Spell & Trap Zone.


                                UR Rarity
                                1 cardDestiny HERO - Destroyer Phoenix Enforcer
                                UR Rarity
                                1 cardDestiny HERO - Destroyer Phoenix Enforcer
                                Destiny HERO - Destroyer Phoenix Enforcer
                                DARK 8
                                Destiny HERO - Destroyer Phoenix Enforcer
                                • ATK:

                                • 2500

                                • DEF:

                                • 2100


                                1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.


                                SR Rarity
                                1 cardElemental HERO Brave Neos
                                SR Rarity
                                1 cardElemental HERO Brave Neos
                                Elemental HERO Brave Neos
                                LIGHT 7
                                Elemental HERO Brave Neos
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                "Elemental HERO Neos" + 1 Level 4 or lower Effect Monster Must be Fusion Summoned. Gains 100 ATK for each "Neo-Spacian" and "HERO" monster in your GY. When this card destroys an opponent's monster by battle: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Elemental HERO Neos" in its text.


                                R Rarity
                                2 cardIdaten the Conqueror Star
                                R Rarity
                                2 cardIdaten the Conqueror Star
                                Idaten the Conqueror Star
                                LIGHT 10
                                Idaten the Conqueror Star
                                • ATK:

                                • 3000

                                • DEF:

                                • 2200


                                2 Level 5 or higher Warrior monsters If this card is Fusion Summoned: You can add 1 Level 5 Warrior monster from your Deck to your hand. You can only use this effect of "Idaten the Conqueror Star" once per turn. Once per turn: You can discard any number of cards; this card gains 200 ATK for each card discarded. Once per battle, during damage calculation, if this card battles an opponent's monster with an equal or lower Level (Quick Effect): You can make that opponent's monster's ATK 0 during that damage calculation only.


                                SR Rarity
                                1 cardRaijin the Breakbolt Star
                                SR Rarity
                                1 cardRaijin the Breakbolt Star
                                Raijin the Breakbolt Star
                                LIGHT 10
                                Raijin the Breakbolt Star
                                • ATK:

                                • 3000

                                • DEF:

                                • 2200


                                1 Level 5 or higher LIGHT Warrior monster + 1 EARTH Warrior monster If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles a monster without a Level, any battle damage this card inflicts to your opponent is doubled. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can target 2 Level 7 or lower Warrior monsters in your GY; Special Summon them. You can only use this effect of "Raijin the Breakbolt Star" once per turn.


                                SR Rarity
                                2 cardRainbow Neos
                                SR Rarity
                                2 cardRainbow Neos
                                Rainbow Neos
                                LIGHT 10
                                Rainbow Neos
                                • ATK:

                                • 4500

                                • DEF:

                                • 3000


                                "Elemental HERO Neos" + 1 "Ultimate Crystal" monster Must be Fusion Summoned with the above Fusion Material Monsters and cannot be Special Summoned by other ways. Once per turn: You can activate 1 of these effects. ● Send 1 monster you control to the Graveyard; shuffle all monsters your opponent controls into the Deck. ● Send 1 Spell/Trap Card you control to the Graveyard; shuffle all Spell and Trap Cards your opponent controls into the Deck. ● Send 1 card from the top of your Deck to the Graveyard; shuffle all cards in your opponent's Graveyard into the Deck.


                                R Rarity
                                1 cardShura the Combat Star
                                R Rarity
                                1 cardShura the Combat Star
                                Shura the Combat Star
                                DARK 12
                                Shura the Combat Star
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                "Idaten the Conqueror Star" + 1 Level 5 or higher Warrior monster Once per turn, during the Battle Phase (Quick Effect): You can make the ATK of all face-up monsters your opponent currently controls 0. Once per battle, if a monster battles another monster, during damage calculation (Quick Effect): You can make each battling monster gain ATK equal to its own Level x 200, during that damage calculation only. If this Fusion Summoned card you control is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Idaten the Conqueror Star" from your Extra Deck. (This is treated as a Fusion Summon.)


                                SR Rarity
                                1 cardFerocious Flame Swordsman
                                SR Rarity
                                1 cardFerocious Flame Swordsman
                                Ferocious Flame Swordsman
                                FIRE
                                Ferocious Flame Swordsman
                                • ATK:

                                • 1300

                                • LINK-2

                                Link Arrow:

                                Left

                                Bottom-Left


                                2 monsters with different names All Warrior monsters on the field gain 500 ATK. If this Link Summoned card is destroyed by battle, or by an opponent's card effect while in its owner's Monster Zone: You can target 1 non-Link Warrior monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Ferocious Flame Swordsman" once per turn.


                                UR Rarity
                                1 cardIsolde, Two Tales of the Noble Knights
                                UR Rarity
                                1 cardIsolde, Two Tales of the Noble Knights
                                Isolde, Two Tales of the Noble Knights
                                LIGHT
                                Isolde, Two Tales of the Noble Knights
                                • ATK:

                                • 1600

                                • LINK-2

                                Link Arrow:

                                Bottom-Left

                                Bottom-Right


                                2 Warrior monsters If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn.


                                UR Rarity
                                1 cardS:P Little Knight
                                UR Rarity
                                1 cardS:P Little Knight
                                S:P Little Knight
                                DARK
                                S:P Little Knight
                                • ATK:

                                • 1600

                                • LINK-2

                                Link Arrow:

                                Left

                                Right


                                2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                UR Rarity
                                1 cardUnderworld Goddess of the Closed World
                                UR Rarity
                                1 cardUnderworld Goddess of the Closed World
                                Underworld Goddess of the Closed World
                                LIGHT
                                Underworld Goddess of the Closed World
                                • ATK:

                                • 3000

                                • LINK-5

                                Link Arrow:

                                Top

                                Top-Right

                                Right

                                Bottom

                                Bottom-Right


                                4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                UR Rarity
                                1 cardNumber 39: Utopia
                                UR Rarity
                                1 cardNumber 39: Utopia
                                Number 39: Utopia
                                LIGHT
                                Number 39: Utopia
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                                SR Rarity
                                1 cardNumber 39: Utopia Double
                                SR Rarity
                                1 cardNumber 39: Utopia Double
                                Number 39: Utopia Double
                                LIGHT
                                Number 39: Utopia Double
                                • ATK:

                                • 0

                                • DEF:

                                • 2500


                                2 Level 4 monsters (Quick Effect): You can detach 1 material from this card; add 1 "Double or Nothing!" from your Deck to your hand, then Special Summon from your Extra Deck, 1 "Utopia" Xyz Monster, except "Number 39: Utopia Double", by using this face-up card you control as material, and if you do, its ATK becomes doubled, but it cannot attack directly. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 39: Utopia Double" once per turn.


                                UR Rarity
                                1 cardNumber S39: Utopia the Lightning
                                UR Rarity
                                1 cardNumber S39: Utopia the Lightning
                                Number S39: Utopia the Lightning
                                LIGHT
                                Number S39: Utopia the Lightning
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                3 Level 5 LIGHT monsters You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only.



                                DESTINY HERO Decks in MASTER DUEL








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